http://xparanormal.ipbfree.com/
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Re: http://xparanormal.ipbfree.com/
Jesk wrote:Autonomous wrote:
the point i was trying to make with our members being in high school/college was a financial point not a skills point. and in the us there is national building codes and state level building codes the goal is to follow both in order to make a safe structure.
Then in regards to building codes, the whole New Eden place will need to be up to scratch, so one extra building won't be hard.
Also, if we were building a HQ, then it'd need to be safe, secure, powered, supplied.... That's a lot of money. Corporate sponsorship/massive fund raising kind of money.
Well presumably, if we can get a fairly large area of land that is quite far away from most other towns then the first two criteria you suggested should be pretty easy to achieve, if it's by a stream or river then that's point three sorted. Supplies will be the hardest in my view, because if we are gonna stockpile food then we should make sure it lasts a very long time but we should definitely look into seasonable vegetables and stockpile those seeds so we can grow our own food and be self suficient. Hell, before Z-day, we could even sell the surplus to get a little extra cash.
Obviously, the cash will be the biggest problem and it might be a good idea if we all read that topic about Z:CORPS credibility because it moves on to talk about becoming some kind of government sponsored disaster advice/information/instruction organization....thing.
_________________
Elephant wrote:whether its getting the bills paid on time, grocery shopping, or busting open zedheads with a child's car seat, I am prepared.

Xolotl- Z:corpsmen

- Number of posts: 289
Age: 16
Location: Wrenthorpe, Wakefield
Registration date: 2009-02-28
Re: http://xparanormal.ipbfree.com/
Xolotl wrote:Jesk wrote:Autonomous wrote:
the point i was trying to make with our members being in high school/college was a financial point not a skills point. and in the us there is national building codes and state level building codes the goal is to follow both in order to make a safe structure.
Then in regards to building codes, the whole New Eden place will need to be up to scratch, so one extra building won't be hard.
Also, if we were building a HQ, then it'd need to be safe, secure, powered, supplied.... That's a lot of money. Corporate sponsorship/massive fund raising kind of money.
Well presumably, if we can get a fairly large area of land that is quite far away from most other towns then the first two criteria you suggested should be pretty easy to achieve, if it's by a stream or river then that's point three sorted. Supplies will be the hardest in my view, because if we are gonna stockpile food then we should make sure it lasts a very long time but we should definitely look into seasonable vegetables and stockpile those seeds so we can grow our own food and be self suficient. Hell, before Z-day, we could even sell the surplus to get a little extra cash.
Obviously, the cash will be the biggest problem and it might be a good idea if we all read that topic about Z:CORPS credibility because it moves on to talk about becoming some kind of government sponsored disaster advice/information/instruction organization....thing.
Just having an HQ building stockpiled with a bunch of food and other supplies doesn't seem like a good long-term plan. I like what you said about the vegetable garden, but... We'll need more than that. I'm thinking having a large, walled-in area (Maybe about 60 or 80 acres?) around the building in which we can place windmills for power, plow fields for farming, and build some residential structures. Just having everyone cooped up in one building relying on stockpiled supplies will become a problem.
_________________
"Because sometimes, things just need to be brutally bludgeoned or hacked to death."- Unknown
I'm telling you right now I'm a fuckin hobbit. -Twitch

dthatcher- Lance Z:corpsmen

- Number of posts: 232
Age: 16
Location: Greenfield, IN
Registration date: 2009-01-28
Re: http://xparanormal.ipbfree.com/
There is a reason why communism never turns out the way it was planned. All it takes is one charismatic person who wants just a little power and pretty soon you have a ruler that eventually gains complete control...which is the opposite of what communism is. And there's a reason why all those hippie communes in California all fell apart, because the were cool with anything/everything. Letting everyone do whatever they is a bad idea, but there's a need for rules/laws, otherwise everyone gets gonorrhea and BO and dies mid-orgy.

Rooster- Zcorps Major

- Number of posts: 755
Age: 21
Location: Oklahoma
Registration date: 2009-01-30

Re: http://xparanormal.ipbfree.com/
SavageRooster wrote:There is a reason why communism never turns out the way it was planned. All it takes is one charismatic person who wants just a little power and pretty soon you have a ruler that eventually gains complete control...which is the opposite of what communism is. And there's a reason why all those hippie communes in California all fell apart, because the were cool with anything/everything. Letting everyone do whatever they is a bad idea, but there's a need for rules/laws, otherwise everyone gets gonorrhea and BO and dies mid-orgy.
Full communism will not work for exactly the reasons you listed which is why what ever system gets used needs to be structured properly. There needs to be a person who's job is to make sure everyone working under them does there job well still working them self. If you don't have that person then lazy people will be lazy setting the example for others that it is OK to be lazy. That is why business have supervisors and the military has officers. Full Communism wont work because like you said it only takes a few people to undermine the whole system.
On the opposite end of things full democracy also wouldn't work. I've seen the idea thrown around a few different places but there is a few problems with it. For starters realize that no country in the world has full democracy simply because it would take to long to get any thing done if everyone had a say in every thing. At most the people will vote for a large idea or concept that they want and agree to the proposed conditions that would come with the idea then it disappears into the hands of the government for a while well they do there best to make it happen. One other problem with giving everyone in decision making is most people aren't qualified to to make certain decisions. For example suppose it's z-day and your group of 10 is moving threw a city to get to Costco or something like that because your group agree that Costco was the place to be. You have been with one person in your group for long enough to know that he will keep you alive if you listen to him but you know very little about the other people in your group. The guy you know tries telling the group that the safest way to get to Costco involves going 5 miles out of the way but then some other guy starts bitching about having to walk an extra 5 miles and calls it to a vote which because you group is composed of people who are tiered of walking will pass in favor of not walking the extra 5 miles. Either way now your boned because a majority of your group wants to go through what your friend thinks will be a shit storm of zombies using the logic of it's what we voted for to ignore reason. You can go with them, you can go the way your friend suggested but because there isn't someone in a position to say well 5 miles is a bit of a walk at lease we all come out alive.
tl;dr I'm advocating that supervisors/commanding officers and organizational/command structures are necessary
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autonomous- Z:corps Lieutenant

- Number of posts: 544
Location: Sacramento CA
Registration date: 2008-12-09
Re: http://xparanormal.ipbfree.com/
DThatcher wrote:Xolotl wrote:Jesk wrote:Autonomous wrote:
the point i was trying to make with our members being in high school/college was a financial point not a skills point. and in the us there is national building codes and state level building codes the goal is to follow both in order to make a safe structure.
Then in regards to building codes, the whole New Eden place will need to be up to scratch, so one extra building won't be hard.
Also, if we were building a HQ, then it'd need to be safe, secure, powered, supplied.... That's a lot of money. Corporate sponsorship/massive fund raising kind of money.
Well presumably, if we can get a fairly large area of land that is quite far away from most other towns then the first two criteria you suggested should be pretty easy to achieve, if it's by a stream or river then that's point three sorted. Supplies will be the hardest in my view, because if we are gonna stockpile food then we should make sure it lasts a very long time but we should definitely look into seasonable vegetables and stockpile those seeds so we can grow our own food and be self suficient. Hell, before Z-day, we could even sell the surplus to get a little extra cash.
Obviously, the cash will be the biggest problem and it might be a good idea if we all read that topic about Z:CORPS credibility because it moves on to talk about becoming some kind of government sponsored disaster advice/information/instruction organization....thing.
Just having an HQ building stockpiled with a bunch of food and other supplies doesn't seem like a good long-term plan. I like what you said about the vegetable garden, but... We'll need more than that. I'm thinking having a large, walled-in area (Maybe about 60 or 80 acres?) around the building in which we can place windmills for power, plow fields for farming, and build some residential structures. Just having everyone cooped up in one building relying on stockpiled supplies will become a problem.
In fairness, none of us actually said a "HQ Building" we all assumed that we would "Build a HQ" and there's a bit of a difference since a HQ can be one really big building (usually with several different sections) or it can a collection of lots of smaller buildings. Jesk was talking about setting up the HQ in that New Eden village those guys are talking about so there would still be lots of other buildings around anyway. I can understand why you don't want one building and I agree with that entirely, keeping people cooped up is the last thing you want to do in that kind of situation.
My thing about the vegetables was that they'd be the staple food and the stockpiled food would be things like preserved meats and tinned stuff to supplement the things we'd been growing in large quantities so we'd have plenty all year. Also, I'm not a big fan of using windmills for power. I prefer solar panels for power and using the wind mill for making flour so I can make some bread and then toast with jam. Yum.
_________________
Elephant wrote:whether its getting the bills paid on time, grocery shopping, or busting open zedheads with a child's car seat, I am prepared.

Xolotl- Z:corpsmen

- Number of posts: 289
Age: 16
Location: Wrenthorpe, Wakefield
Registration date: 2009-02-28
Re: http://xparanormal.ipbfree.com/
I think a windmill-powered generator would be 100x easier to make. I don't knoe exactly how to make either of them, but it just seems like a solar panel would be too complicated. people have been makin windmills for hundreds of years, and if the Dutch can do it, so can I. I do like the idea of making bread too, we could have one windmill for each...or use the same one for both.

Rooster- Zcorps Major

- Number of posts: 755
Age: 21
Location: Oklahoma
Registration date: 2009-01-30

Re: http://xparanormal.ipbfree.com/
Well, technically, a solar cell is the one that uses very high tech materials to produce electricity and a solar panel has water running through it that is heated by the sun so we could probably get away with that.
_________________
Elephant wrote:whether its getting the bills paid on time, grocery shopping, or busting open zedheads with a child's car seat, I am prepared.

Xolotl- Z:corpsmen

- Number of posts: 289
Age: 16
Location: Wrenthorpe, Wakefield
Registration date: 2009-02-28
Re: http://xparanormal.ipbfree.com/
Well then I suppose I stand corrected.

Rooster- Zcorps Major

- Number of posts: 755
Age: 21
Location: Oklahoma
Registration date: 2009-01-30

Re: http://xparanormal.ipbfree.com/
SavageRooster wrote:Well then I suppose I stand corrected.
Sorry, my fault. I got them mixed up. Either way a wind-turbine is a good idea and we should maybe get some schematics for both purposes.
_________________
Elephant wrote:whether its getting the bills paid on time, grocery shopping, or busting open zedheads with a child's car seat, I am prepared.

Xolotl- Z:corpsmen

- Number of posts: 289
Age: 16
Location: Wrenthorpe, Wakefield
Registration date: 2009-02-28
Re: http://xparanormal.ipbfree.com/
theres a thread for hq already, thought it might be dead. i have to cash my pay check tommorow, i'll see what i can do about getting a bank account set up for donations to be accepted I bet like a savings account or something, anyways I don't see why we couldn't get a decrepit factory building,I can thinkl of 3 in zanesville and rent em or funding permitting, buy it and put in sleeping areas and the like sort of like in fight club.

periodjuice- Omnomicon.

- Number of posts: 286
Age: 25
Location: Zanesville OHio
Registration date: 2008-12-08
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